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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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How do I fix the error "The renderer "arnold" used by this scene, is not currently available." ?

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Message 1 of 5
Stephen.Blair
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How do I fix the error "The renderer "arnold" used by this scene, is not currently available." ?

When I start Maya, I get this warning:

// Warning: file: C:/Program Files/Autodesk/Maya2018/scripts/others/supportRenderers.mel line 64: The renderer "arnold" used by this scene, is not currently available. The "mayaSoftware" renderer will be used instead.


// Stephen Blair
// Arnold Renderer Support
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4 REPLIES 4
Message 2 of 5

This warning:

// Warning: file: C:/Program Files/Autodesk/Maya2018/scripts/others/supportRenderers.mel line 64: The renderer "arnold" used by this scene, is not currently available. The "mayaSoftware" renderer will be used instead.

means that the MtoA plugin is not loaded.

  1. Click Windows > Settings/Preferences > Plug-in Manager
  2. Scroll down until you see mtoa.mll
  3. Click the Loaded and Auto load check boxes

This is a FAQ, so I'm answering my own question.



// Stephen Blair
// Arnold Renderer Support
Message 3 of 5

load error.

D:/Program Files/Autodesk/Maya2018/scripts/others/pluginWin.mel line 290: Devingen bağlantı kitaplığını (DLL) başlatma işlemi başarısız.

(mtoa)

Message 4 of 5

@ Please ask a new question. And post everything from the Script History, thanks



// Stephen Blair
// Arnold Renderer Support
Message 5 of 5
vitvangok
in reply to: Stephen.Blair

thanks bro

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