I am trying to recreate the effect from this clip https://www.youtube.com/watch?v=Neu8u9Lpwzg where the object goes though a jelly like bubble, to animate it I have used Jiggle modifier with turbulence and attractor forces applied. The problem is that the IPR window (on the right) shows somewhat my desired result however the actual render (on the left ) seems to ignore the my desired deformations applied to the sphere.
Anyone knows of possible solution?
Solved! Go to Solution.
Solved by lukaszmdx. Go to Solution.
Ohh, I have it figured out. It was enough to Cache the Jiggle modifier. After that the render did match the IPR preview.
Thanks for reply Stephen 😄
ah right. now I remember I had a case with Jiggle and caching
The IPR is attached to the viewport, while the actual render operates on a 'prepared' scene. This can make a difference, for example if you have a simulation (e.g. X-Particles) and you jump frames or move backwards, then the viewport shows a different state, not the actual final simulation. I guess this issue with the Jiggle modifier could be something similar.