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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Ai Toon shader stylized highlights not working

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Anonymous
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Ai Toon shader stylized highlights not working

I’ve been experimenting with the new Arnold toon shading, and so far I’ve been getting some good results so far. But the stylized highlights feature I don’t seem to be able to make it work. i tried to link multiple types of lights, tried to use the full shape name of the lights, mapped the color with a ramp, and still couldn’t make it work. im using Maya 2018.4, which i updated hoping it could be a bug from the previous version, and reinstalled Arnold render for its latest build, 3.1.1, but still no fixes for this shader feature. Can anyone please help me? I was really hoping to use this shader for my next project. thanks

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lee_griggs
in reply to: Anonymous

Did you try the Toon example scene here?

Lee Griggs
Arnold rendering specialist
AUTODESK

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