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control multiple ramp positions for animation

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lamarKPDHG
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control multiple ramp positions for animation

Hi,

I have a circular ramp that I would like to have radiate outwards in an animation. At the moment I have ramp_float nodes controlling each position but I feel certain there is an easier way to do this.

Any guidance much appreciated!

2679-screen-shot-2018-11-15-at-32252-pm.png

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Well, I'm not sure it's easier, but you can build the formula in the shader network, which is:

sqrt(2) * sqrt((u - 0.5)*(u - 0.5) + (v - 0.5)*(v - 0.5))

Than you can animate an offset. See the attached scene.

animated-circular-ramp.zip

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