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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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about matteShadow in arnold 5

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Anonymous
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about matteShadow in arnold 5

  • MtoA 2.0.2.2 ec15fcad
    Arnold Core 5.0.1.4

    Two Questions about "aiShadowMatte Shader":
    01-I'm wondering why the parameter: "background type"(sky/image_plane) is hidden in Attribute Editor?
    is it obsolete, deprecated, error keyboard , or just a new feature?

    02-Missing "indirect_specular" aov

    When I "kick -info shadow_matte", I can see it:
    --------------------------------------------------
    STRING aov_indirect_specular indirect_specular
    --------------------------------------------------
    But no "indirect_specular" in AOV Groups!
    Only:
    indirect_diffuse
    shadow
    shadow_diff
    shadow_mask
    If I choose "specular_indirect" from the <builtin>, I get "specular_indirect" for the object not the shadow!
    The Fix:
    add this line in BUILTIN_AOVS section for "aov.py" file:
    ('indirect_specular', 'rgba')

    Remove the "#" to get back the "background type" for choosing between "sky" or "image_plane"
    #self.addControl("backgroundType", label="Background Type")
    self.addControl("backgroundType", label="Background Type")



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2 REPLIES 2
Message 2 of 3
sebastien.blaineau.ortegaHRM3U
in reply to: Anonymous

Hi, we're currently working on improving the shadow_matte, as there are currently several issues.

In a future release the parameter "background_type" will disappear, as well as the aovs "indirect_specular" / "indirect_diffuse". The shadow matte will fill the builtin "specular_indirect" / "diffuse_indirect" AOVs

Message 3 of 3
Anonymous
in reply to: Anonymous

Nice to know that.

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