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Cant assign Object ID´s

23 REPLIES 23
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Message 1 of 24
marcus.olssonWHNTA
361 Views, 23 Replies

Cant assign Object ID´s

Hello,

I´ve asked this question earlier but I try once again:

I want to assign object ID´s to some objects.

I´ve tried a lot but I can´t manage to get individual colours on the objects when rendered.

So thankful for help!

Thank you in advance.

Br Marcus

23 REPLIES 23
Message 2 of 24

Which plugin? Have you tried the ID AOV and/or Utility shader?

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 24

Actually i don´t know exactly which Plug-in I Use. I haven´t download any so to say.

Under the "built-in rollout" I´ve used both the "object" and "ID", I think the problem is that I don´t know how to choose and assign ID´s to the specific objects.

/ Marcus

Message 4 of 24

MAXtoA? You can download the latest version of the plugin here.

Tutorial here.

AOVs

Utility shader

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 5 of 24

Yes I have MAXtoA plug in.

Message 6 of 24

Which of the AOV, in the builtin rollout are the best to use if I only want to "separate" some of the objects from the others? (in the render with different colours) And how can I assign it to the specific objects?

So thankful for your help.

Marcus

Message 7 of 24

Did you try the aov_write_rgb as in the tutorial?

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 8 of 24

Hi,

I try now and I think everything is fine, until I should "Open the Render Settings window and under the AOVs tab, select 'Setup AOVs'". I cant find the setup AOV tab.?

But I can see that I have the "ObjectID" under the custom rollout.

Therefore, How can i move forward and assign it, You with me?

Marcus

Message 9 of 24

Hello Again,

After looking at the Tutorial, They are not showing how to assign the object ID´s, Will arnold do it automatically?

Br,

Marcus

Message 10 of 24

Have you tried ID AOVs in the Standard Surface?

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 11 of 24

When i look in the standard surface, I can´t find the AOV rollout in the bottom.

Everything else is exactly the same, but I miss the oppurtunity to choose "colourID"

I can add to the conversation that i´ve used the Arnold material, Is that a problem or could I still render Object ID?

Message 12 of 24

Have you installed the latest version of the MAXtoA plugin?

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 13 of 24

I will install it and check, Hopefully it´ll help me!

Message 14 of 24

I´ve now downloaded the plug in and got all the functions as I need.

My Question is right now: How do I compare the different ID´s (in the rollout where I can choose colours) with the objects I will pick pick in the render set-up window. (Where I add Custom AOV´s)

Message 15 of 24

You can assign different Standard Surface shaders to different objects with different IDs. The workflow is here.

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 16 of 24

Okey. Just to ensure: In The standard surface rollout, i write ID1 with pink colour, Then in my Custom AOV I create a new AOV called ID1, I add it to the object i want to have an Object ID on, I press add " channels" , Is that workflow right and can i expect it to render out the objects with dif. colours?

Message 17 of 24

Yes, but you set the color yourself. Maybe Cryptomatte is more suitable for your needs?

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 18 of 24

Yes, The problem is that I don´t know if it generates the AOV´s since i can´t see them in the render, but i got files like .AOV in my output..

Message 19 of 24

It Seems that the Cryptomatte works good, that gives me separate colours for the objects I want. !

But i´m still unsure how to do the render process, in case of both get the "cryptomatte" separation and the "proper" look..

Message 20 of 24

"and the "proper" look.."

Do you mean the RGBA AOV (beauty)?

Lee Griggs
Arnold rendering specialist
AUTODESK

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