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How to get particle custom geometry to render properly?

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Message 1 of 4
iamcyclo
245 Views, 3 Replies

How to get particle custom geometry to render properly?

I have a simpel cube setup but can not seem to get the custom geometry to follow the particles rotation. Any idea how to fix this?

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3 REPLIES 3
Message 2 of 4

Which particle system is this? Instancing with custom geometry uses the transformation matrix of the particles, maybe it's not available, or not transferred properly. Could you please send me a scene to check?

Message 3 of 4
dadeFC4BK
in reply to: iamcyclo

I need a little more information.
1) What are you using to generate the particles.
2) How are you assigning the custom geometry.

Message 4 of 4

Hey, is your issue solved? If not, could you please give me more details, or maybe a simple scene to reproduce the issue with?

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