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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Using Matrix Shaders

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lukeha
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Using Matrix Shaders

I saw some arnold promotional material and there was a slide demonstrating the use of "Matrix Shaders" (https://docs.arnoldrenderer.com/display/A5AFMUG/Matrix+Shaders), showing a tree with leaves gently undulating, like a cheap keep alive.

Is the source file for this available anywhere to pick apart how it was done? I didn't find much documentation about them

cheers

Luke

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Stephen.Blair
in reply to: lukeha

Something like this:

2990-matrix-transform.jpg



// Stephen Blair
// Arnold Renderer Support

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