Does anyone use cryptomatte in HtoA?
I can see ""crypto_asset", “crypto_object”, “crypto_material” AOVs in Mplay, but everything is completely blank.
I connected cryptomatte node to AOV output node in SHOP.
How can i write the information about cryptomatte? Do I have to anything?
I attached a hip file.
https://www.dropbox.com/s/0nnj7d5u7sxnkwv/cryptomatte.hip?dl=0
Thank you for your help.
Solved! Go to Solution.
Solved by frederic.servant. Go to Solution.
The docs are here: https://support.solidangle.com/display/A5AFHUG/Cryptomatte
As noted at the end of the page, Cryptomatte assume an asset naming convention specific to MtoA, but you can override that with the crypto_asset string attribute.
Here's a sample scene: cryptomatte-htoahip.zip
Beauty:
Assets:
Objects:
Materials:
@Frederic Servant Thank you for your quick reply!
It works! Everything fine! Thank you!
@Frederic Servant this example currently doesn't work in Houdini 16.5.473 and HtoA 3.0.3/Arnold 5.1.1.1.
On loading the all of the shop nodes are stripped out. See below for the errors on load.
Are you able to update it please? I am having issues assigning custom crypto_asset strings to objects among other things and it would be good to see a working example.