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aiImage udim relative project path (windows)

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Message 1 of 5
Slava_91
1977 Views, 4 Replies

aiImage udim relative project path (windows)

How to ceate udim with aiImage relative project path?

His create path on default start at windows hard disk letter

If write hand udim flag in maya file node, texture not working, only file node attribute udim work, but his write absolute path

282-shot-171002-121958.png

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4 REPLIES 4
Message 2 of 5
Stephen.Blair
in reply to: Slava_91

  • In Render Settings > System > Search Paths, disable Absolute Texture Paths
  • Add a Texture Search Path
  • Then you can make the Image Name a relative path

292-aiimage-udim.jpg



// Stephen Blair
// Arnold Renderer Support
Message 3 of 5
Slava_91
in reply to: Stephen.Blair

Hi Stephen!
Thank you, but can you more telling me about this?

Message 4 of 5
Stephen.Blair
in reply to: Slava_91

@Viacheslav Sych

I added a screenshot to my answer



// Stephen Blair
// Arnold Renderer Support
Message 5 of 5
Slava_91
in reply to: Stephen.Blair

@Stephen Blair
Thanks Stephen! But this is not I want, but more better than I use

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