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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Particle in Arnold

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tobbykan
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Particle in Arnold

Hi everyone.

Recently I am using Arnold as my renderer for the animation scene. Inside the scene, there are some particles using both nparticles and the legacy one as well as some fluid. I found that with the arnold renderer, some particles and fluid effects cannot be displayed as expected. They work well in software renderer. Any way for me to solve this question?

Thanks!

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