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I'm running on Windows 10, Maya 2018.4, Arnold 5.2.1.0. No additional plugins used for this example.
Projected textures with place3dTexture nodes seem to stick in place when exported as standIns.
Is there a way to move the placement nodes along with the standIn ?
Did you create a texture reference object before exporting the standin?
Hallo. Please tell me how to connect "place 3d Texture" to "projection". I can not understand the inputs and outputs.