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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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place3dTexture projection not moving as standin

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Message 1 of 4
christian.hutsteiner
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place3dTexture projection not moving as standin

I'm running on Windows 10, Maya 2018.4, Arnold 5.2.1.0. No additional plugins used for this example.

Projected textures with place3dTexture nodes seem to stick in place when exported as standIns.

2858-maya-arnold-procedural-projectionerror-01.jpg

2859-maya-arnold-procedural-projectionerror-02.jpg

Is there a way to move the placement nodes along with the standIn ?

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Message 2 of 4

Did you create a texture reference object before exporting the standin?



// Stephen Blair
// Arnold Renderer Support
Message 3 of 4

That did the trick! Thanks!
Didn't know about this technique yet.

Message 4 of 4

Hallo. Please tell me how to connect "place 3d Texture" to "projection". I can not understand the inputs and outputs.

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