Is it possible to stack 2 Arnold Properties Modifiers on 1 object such that I can have control over the height parameter for 2 displacement maps? So each Arnold Properties Modifier will contain a different displacement map, each with different heights. As far as I can tell, only the topmost modifier will be active/or used. My thought was to have one modifier with large displacement heights, the second modifier with small/subtle heights. This is sort of like stacking two noise modifiers on top of one another, but wondering if that effect is possible with the Arnold Properties Modifier.
No, because Arnold Properties are mapped to the properties of an Arnold polymesh node, and the polymesh node has just one "displacement height" value