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Is there a way to setup aiFog to adjust for a moving camera. ie. like linking to an aim constraint or connecting some attributes etc ? Seems fine to set up for a static shot but not for a panning camera as the fog isn't dynamically calculated if the camera moves quite a bit.
Solved! Go to Solution.
Solved by AlanEddie. Go to Solution.
Setting the ground Normal to Y= 180 - is a good general start position, So as camera moves as long as scene oriented in the usual way...