hey guys, there is that alRemapFloat for MtoA but what is that in C4dtoA (2.2.0). I appreciate your answer, thanks
Here is a link to Arvid explaining the same connection using AiRange.
at 20:30 mark.
Just an FYI alshaders are not specific to Maya. They were a set of third party shaders popular in older versions of Arnold.
alright i get it, thanks for the info and your effort Brian!
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