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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Any way for aiCurvature to ignore displacement?

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Pedrom_Dadgostar
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Any way for aiCurvature to ignore displacement?

I think the title explains it all.

I don't want the aiCurvature to take the displacement into account when being calculated. I don't particularly want to bake the curvature beforehand either.

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