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Rendering with Arnold in Houdini and Solaris using the HtoA plug-in.
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Meshlight error if no mesh be found

4 REPLIES 4
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Message 1 of 5
dekomail
253 Views, 4 Replies

Meshlight error if no mesh be found

Hello.
I'm using a meshlight with particles and when in some frames there are no particles, Arnold throws an error that at least one mesh is must be.

Mantra works great in such condition, but Arnold not. It's a bug or there is any secret trick to know?

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4 REPLIES 4
Message 2 of 5
julian.hodgson
in reply to: dekomail

Thanks for reporting, do you have an error log?

Message 3 of 5
dekomail
in reply to: dekomail

Hi @Julian Hodgson,

the log doesn't show any specific error or I don't know how to use it properly.

HIP file attached.

arnold-meshlight-test.zip

Htoa 3.2.1 
Arnold 5.2.2.0 
Houdini 17.0.416

Note: previous Arnold versions rendered this successfully 🙂

3147-capture.jpg

Message 4 of 5
julian.hodgson
in reply to: dekomail

Thanks I can reproduce the error, I'm looking into it. Cheers, Julian

Message 5 of 5
julian.hodgson
in reply to: dekomail

Thanks this will be fixed in the next release (https://trac.solidangle.com/htoa/ticket/1187)

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