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Environment maps cast light... can this be disabled? Max2018

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fvitaleC3GHJ
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Environment maps cast light... can this be disabled? Max2018

I'd like to have an environment map for reflections only. It seems though that once you add an environment map (hdri) it contributes to the light solution and casts light. This is great if I wanted this but I do not... I just want it for reflections. Can this be disabled?

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lee_griggs
in reply to: fvitaleC3GHJ

If you change the mode to advanced, there are options to disable Emit Diffuse, Specular, etc

Lee Griggs
Arnold rendering specialist
AUTODESK

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