hi, i just created a tutorial about how to NURBS model a maple leaf: https://youtu.be/mbTIsN6M2Hg
when i rendered the scene using arnold i get a wrongly placed texture.
here are two screenshots with a different image, a rectangular projection and the same problem.
above: maya viewport 2.0: properly cut out and placed texture.
arnold rendering gets the whole projection wrong.
PS: converting the NURBS object to a polygon helps: arnold renders the texture properly. but how about people who want to stick to NURBS and continue working on that object?