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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Multiple OIIO errors that crash renders

7 REPLIES 7
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Message 1 of 8
nal15
1749 Views, 7 Replies

Multiple OIIO errors that crash renders

I am using MtoA 2.01 and have had 90% of my renders crash. The error message I'm consistently seeing is: // Error: [texturesys] unspecified OIIO error. At first I thought it was a server issue but the same error occurs when rendering locally. It crashes around 40 frames in almost every time.

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7 REPLIES 7
Message 2 of 8
Stephen.Blair
in reply to: nal15

The textures are all local too?

Can you post an Arnold log (verbosity level = Info)?

Are other users using the same texture files at the same time? Is autotx enabled?



// Stephen Blair
// Arnold Renderer Support
Message 3 of 8
nal15
in reply to: Stephen.Blair

I did try with the textures local and that crashed as well.

Autotx is not enabled.
I didn't have the Arnold log set up but I just set it up and am currently running a test render.

Message 4 of 8
Stephen.Blair
in reply to: nal15

Are you using tx files that were already generated? Can you post one of them?



// Stephen Blair
// Arnold Renderer Support
Message 5 of 8
nal15
in reply to: Stephen.Blair

They were originally already generated but I went back and just replaced them with the originally exr files and had the same issue. I'll send you a wetransfer link. Thanks for your help!

https://we.tl/t-8vqFOLKZUu

Message 6 of 8
nal15
in reply to: Stephen.Blair

arnold.txt Here's the arnold log

Message 7 of 8
Stephen.Blair
in reply to: nal15

The tx file itself is fine. I had no problems with it.

That log was from a successful render, so that looks ok too. Can you post a log from one of the renders that crashed? thanks



// Stephen Blair
// Arnold Renderer Support
Message 8 of 8
nal15
in reply to: Stephen.Blair

Here is a log from one of the crashed renders: arnold.txt

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