Community
Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Basic instancing question

2 REPLIES 2
Reply
Message 1 of 3
patrickAYJKH
357 Views, 2 Replies

Basic instancing question

I'm relatively new to Arnold, and have a maya instancing question. I looked around, but all I can find is information on stand-ins. My question is do you have to use stand-ins to take advantage of instancing in Arnold/? I have a scene, with repeating rafters. The rafters all share the same shape node as they were instanced in maya. It looks like this:

3257-capture2.png

all of the m_Rafter GEO pieces share the Rafter_MDL shape node. I'm suspicious because cryptomatte objects are working, and I know with standins they don't unless you go through and use the mtoa attribute that gives them a unique object index. Note: I was going to try and use the logs, but I couldn't get the log to output interactively to check instancing (does it show what it instanced?) Thanks for the help,

Patrick

Tags (2)
Labels (2)
2 REPLIES 2
Message 2 of 3

Maya instances are exported as instances (aka Arnold ginstance nodes)

You don't need to use standins (aka Arnold procedural nodes) to have instances.

00:00:00  1826MB         | there are 0 lights and 9 objects:
00:00:00  1826MB         |       1 persp_camera
00:00:00  1826MB         |       2 utility
00:00:00  1826MB         |       1 driver_exr
00:00:00  1826MB         |       2 gaussian_filter
00:00:00  1826MB         |       1 closest_filter
00:00:00  1826MB         |       3 polymesh
00:00:00  1826MB         |       5 ginstance
00:00:00  1826MB         |       1 list_aggregate
00:00:00  1826MB         |       1 set_parameter
00:00:00  1826MB         |       1 color_manager_syncolor
00:00:00  1826MB         |       1 renderview_display
00:00:00  1826MB         |       1 driver_arv


// Stephen Blair
// Arnold Renderer Support
Message 3 of 3
patrickAYJKH
in reply to: patrickAYJKH

Thanks Stephen for the confirmation. I was concerned mostly because the cryptomatte objects work with maya instances, when they don't with standins (unless something changed).

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report