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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Changing Camera Type to spherical via Script?

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deniz.yuecel
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Changing Camera Type to spherical via Script?

Is there any way to change the camera type to spherical using python in Maya?
I noticed that this is the only attribute thats changes do not echo in the console.

I would love to read a solution to this...

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import maya.cmds as cmds
cmds.setAttr( "cameraShape1.aiTranslator", "spherical", type="string" )


// Stephen Blair
// Arnold Renderer Support

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