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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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How to change HDRI Skydome from PhysicalSky?

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Message 1 of 4
sanctur
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How to change HDRI Skydome from PhysicalSky?

I have been studying Arnold Render for some time, but I still do not know how to change the HDRI Skydome from PhysicalSky, since I downloaded some HDRI Skydomes on the internet, and I would like to put it instead of the standard Skydome of Arnold Render's PysicalSky, which has that horizon black.

Does anyone know how I can do this?

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Message 2 of 4
Stephen.Blair
in reply to: sanctur

In the skydome Attribute Editor, right click Color and break the connection. Then use a file node, or aiImage, to load the HDRI image.

Or use the Hypershade to change the nodes and links.



// Stephen Blair
// Arnold Renderer Support
Message 3 of 4
sanctur
in reply to: sanctur

But is this step for Skydome only? or for PhysicalSky as well? because in PhysicalSky the color is disabled, can I do this step by adding the HDRI in Sky Tint?

3373-physicalsky.jpg

Message 4 of 4
Stephen.Blair
in reply to: sanctur

No. Sky tint is for suble coloration, not an HDRI image.

For skydome color, you can use physical sky or an HDRI image.



// Stephen Blair
// Arnold Renderer Support

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