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3ds Max 2019 crashes by gpu rendering with Mesh Light

5 REPLIES 5
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Message 1 of 6
koale2018
381 Views, 5 Replies

3ds Max 2019 crashes by gpu rendering with Mesh Light

Hi guys,

my Max chrashed with Arnold Mesh Light and sphere as light-object.

3dsMax 2019+Arnold GPU.

Thank you for your support, you make really good job!

Arnold GPU is really fast with my RTX 2070 🙂

Best regards

Alex

5 REPLIES 5
Message 2 of 6
Stephen.Blair
in reply to: koale2018

Hi

Yes, I was able to [easily] reproduce the crash

Thanks for reporting



// Stephen Blair
// Arnold Renderer Support
Message 3 of 6

Hi @Kovac Alex. Is the crash happeing in Production / Active Shade or both ?

Message 4 of 6

Hi @Nicola Jannuzzo , the crash happening only with Active Shade Mode.

Message 5 of 6

Reproduced, will be fixed in the next release.

Message 6 of 6

Fixed in 3.0.65.

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