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Using Maya2017 mMtoA 2.02.2 arnold5.0.1.4 core
im trying to create a 16 bit half float tx file with maketx
but Im seeing no difference in the resulting file between -d float and -d half
Im using oiiotoo.exe and it reports bitsPersample is 32 for both half and float tx files
the file size is also almost identical
my commandline is:
maketx --oiio -threads 4 --compression piz -d half input.exr -o output_half.tx
so Im concluding that -d half is just creating 32 bit floats
has anyone else noticed this?
The uint8 and uint16 options work just fine.
it turns out if you want to create half float .tx files from exr files you have to include
--format exr -d half