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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Bump alpha

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Parmenides
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Bump alpha

Hello, I am trying to control what part of the fractal bump is visible on my material. I have a series of jpgs that are black and white for the alpha but what shader/utility do you use that can access these? I would assume it would go between the fractal and bump nodes or Bump and Normal cameral but can't find anything that renders (looks okay on the screen though). Any help would be appreciated. Thanks.

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lee_griggs
in reply to: Parmenides

Have you tried using a Layer shader?

Lee Griggs
Arnold rendering specialist
AUTODESK

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