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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Matte AOVs in Two Sided material

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Message 1 of 5
juampavaren
478 Views, 4 Replies

Matte AOVs in Two Sided material

Hi friends who i can to do an AOV passes from to each material from two sided material or who i can to do un AOV to specific material in Render Setup Windows.

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  • aov
4 REPLIES 4
Message 2 of 5
cdordelly09
in reply to: juampavaren

Hi! If you want both IDs in the same AOV you can create it with a custom AOV write shader, i.e.:

379-capture.png

You don't need the flat nodes, they are only for reference, you can set the RGB value in the same write node.

Or you can create separate mattes with 2 custom rgb aov with the same way. You can recreate it in MtoA. I can upload the scene if you want but is in c4d.

Message 3 of 5
juampavaren
in reply to: juampavaren

thank you dude, i will try to do in Maya in the night if i have some news i tell you soon,

thank you.

Message 4 of 5
juampavaren
in reply to: juampavaren

Thank you i found the problem and working perfect

Message 5 of 5
chrisribar
in reply to: juampavaren

any idea how to connect a two sided shader into an AOV in houdini?

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