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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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HDRI Skydome light has a weird pattern in my viewport

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Anonymous
401 Views, 1 Reply

HDRI Skydome light has a weird pattern in my viewport

Hey Everyone.


Has anyone else come across this issue where my skylight, if I attached a 16bit .tiff to the color channel show a weird pattern on it. It renders fine and creates a .tx file.... If I load the .tx file into the the color channel then it shows fine in my viewport...


Weird...

381-screen-shot-2017-10-31-at-63703-pm.png

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lee_griggs
in reply to: Anonymous

Which version of Maya and MtoA are you using? Do you have a sample HDR map that we can test?

Lee Griggs
Arnold rendering specialist
AUTODESK

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