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MAXtoA GPU Beta: object.RGB AOV quality.

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Message 1 of 3
Lucas_3D
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MAXtoA GPU Beta: object.RGB AOV quality.

While the Diffuse and Specular AOV's are very comparable, the object.RGB AOV has a furry edge in comparison to the CPU version, also the background receives an object colour as a point of difference.

3701-arnoldgpubeta-objectrgb.jpg

www.lucasmilner.com


Visualisation Artist + Digital Consultant
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Message 2 of 3
adrien.herubel
in reply to: Lucas_3D

Hi Lucas, the edge issue is due to missing support for the closest_filter support, this has been prioritized and should be added soon.

Do you find that the colors are different everywhere or just the background ?

Message 3 of 3
Lucas_3D
in reply to: adrien.herubel

Thank you, apart from those 2 points, the aov works similarly in gpu and cpu mode, including shuffling the colours each rendered still.

www.lucasmilner.com


Visualisation Artist + Digital Consultant

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