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Hi guys! I have a cartoon character with aiToon shader on it. And I need to add alpha on eyelashes. Toon shader doesn't give correct transperency if I put alpha in transmission slot. Is there any way to add alpha map?
You can plug your alpha map to Transmission Weight, and set Specular Weight to 1.
make sure that Opaque is turned off on your object.
I've followed those instructions: but it turns the entire mesh invisible instead of just the transparent Alpha part