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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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AOV with aitoon shader - can't set contour and no contour properly

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halafradrimx
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AOV with aitoon shader - can't set contour and no contour properly

Basically, I want to isolate both the contour alpha and everything else from my aitoon shader in their own AOV renders.

Like this https://docs.arnoldrenderer.com/pages/viewpage.action?pageId=71008401

But I don't know how to set up the shader or the AOVs properly. Could someone explain to me how to set them up?

Thank you.

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halafradrimx
in reply to: halafradrimx

I got the solution : I just added a Diffuse AOV along with another one - any type will do - and then isolated the alpha channel, which has a contour filter on it.

The diffuse having a box filter.

Hope this can help you, should you see the same problem.

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