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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Maya udim problem! Arnold can only read one tile?

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Message 1 of 3
Lee_Ksai
2557 Views, 2 Replies

Maya udim problem! Arnold can only read one tile?

My model is from Daz3D, so it's already done the UV.

I tried Mari uv tiling mode,I tried explicit mode, Mari mode can only read one tile and explicit mode pull the frist tile all over the uv.

I have no idea why the render could not read udim! Please help!

3771-666.jpg

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2 REPLIES 2
Message 2 of 3
teddude75
in reply to: Lee_Ksai

I has to be the same name for tiling. Name the prefix G8Mbase_1001 and it will work.

Message 3 of 3
Stephen.Blair
in reply to: Lee_Ksai

Every tile has a different name before the underscore ("_")

D01_
02D_

and so on

It's certainly confusing Maya, which says it finds "1 tile found"



// Stephen Blair
// Arnold Renderer Support

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