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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Is driving mesh light with vertex colour possible???

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Anonymous
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Is driving mesh light with vertex colour possible???

^^?? I can pass the vertex colour successfully to a standard surface shader(with aiuserdatacolor), but the aimesh light node doesn't read this value. There is no error, just a black light. I assume because '.aiExportColors' disappears in the shape node.

I need to illuminate atmosphere with custom colour so emissive shaders are not sufficient.

thanks

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