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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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C4DtoA, Export to Arnold Maya

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anedjaranas1234
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C4DtoA, Export to Arnold Maya

So i have this big scene that I made, it's really big, and I'm willing to transfer it to Maya, it's all done in arnold, I tried "ass" export, i clicked on standin, and loaded the "ass" file, Not exactly what I needed.

What I need, is export the shaders from C4D to Maya, both arnold, what's the best approach to get it done ?

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