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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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aiSetParameter displacement

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Message 1 of 2
David_Capon
129 Views, 1 Reply

aiSetParameter displacement

Hello there, I'm currently using MtoA operators to assign shaders to alembic caches. The assigning of the shaders are fine and work when referenced into a new scene, but the displacement expressions are not working.

I've been looking into all the previous posts on this issue on the forum and also various sites plus tutorials with no luck. Like similar posts I have been trying;

e.g.

disp_map = 'displacementshaderexample'

or

disp_map = 'displacementshaderexample.displacement'

Every time coming with the error unresolved reference even when testing with just a sphere and a checker map plugged into the displacement/vector map. Is there something I'm missing or could there be a pathing issue with my arnold plugin?

Thanks folks

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Message 2 of 2
Stephen.Blair
in reply to: David_Capon

What version of what plugin are you using?

If you're using an older MtoA, did you enable Export All Shading Groups in the Render Settings?

If you're using the latest MtoA, then:

3828-mtoa-add-assignment-disp.jpg



// Stephen Blair
// Arnold Renderer Support

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