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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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StandIns Textures not displaying in another PC (MAYA)

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Message 1 of 3
Anonymous
844 Views, 2 Replies

StandIns Textures not displaying in another PC (MAYA)

I was working on a scene with some StandIn's (trees, buildings, etc...) In my PC this StandIn's render perfectly, but when i try copy the entire Project to a new PC to render on both this StandIn's doesn't work, it does display the Mesh, but it's just Gray, the other objects who are not StandIn's works perfectly fine.

I'm working with Maya 2018.

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Message 2 of 3
Stephen.Blair
in reply to: Anonymous

The actual location of the texture files is different on the other PC.

Did you export the ass files with relative or absolute texture paths?



// Stephen Blair
// Arnold Renderer Support
Message 3 of 3
Anonymous
in reply to: Stephen.Blair

I've exported them in Relative but i think the problem was the render settings (unchecked absolute pathing) i had a lot of troubles at the start, but now it does work perfectly.

Thanks!

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