Hey guys, I need a realistic teeth material. I use Subsurface and alpha textures linked to the BUMP channel, but can't get it right. Does anyone know how to create a realistic teeth material in Arnold? Any tips? Thanks,
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What does it look with Curvature -> Range -> SSS Radius?
Can you teach me how to use Curvature and SSS Radius? I've tried to make a teeth texture using Curvature. Please see the attached file below. Thanks,
https://www.youtube.com/watch?v=SFoWmGQadbk you can use this video to get the grasp of curvature node..it's for redshift but it'll work in arnold.
The information is in the user guide here:
I don't know a better way.
@jaehyuk choi did you ever create or source a realistic teeth material. Looking for a current project. Thanks!