Hi, when i import my textures to my mesh in Arnold load them normally but it doesn't convert them to tx. I tried convert them with the Tx Manager but it gives me this error:
Warning: [AiMakeTx] maketx ERROR: "F:/3D/Animum/M2/Lección 6/Mapas Cabeza/color.exr" does not exist // // Warning: [mtoa.tx] 0: F:/3D/Animum/M2/Lección 6/Mapas Cabeza/color.exr could not be updated //
Solved! Go to Solution.
Solved by lee_griggs. Go to Solution.
It could be the 'ó' in the folder name. Try putting the texture somewhere else and see if it recognises it.