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Rendering with Arnold in Houdini and Solaris using the HtoA plug-in.
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How can I make arnold material visible in houdini viewport? It shows as completely white material. Can anyone help?

6 REPLIES 6
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Message 1 of 7
rezo856
2655 Views, 6 Replies

How can I make arnold material visible in houdini viewport? It shows as completely white material. Can anyone help?

 
6 REPLIES 6
Message 2 of 7
Christoph_Schaedl
in reply to: rezo856

Im sure there is a way to use an other shader for the viewport like here in maya.

https://www.youtube.com/watch?v=NBAX6udI4LA

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Message 3 of 7
rezo856
in reply to: rezo856

It didn't help.

Message 4 of 7
martinZCL4Q
in reply to: rezo856

you would have to create shader that links textures/colors to ogl values on your shader. Just look how procedural shader is done. Bunch of texture slots are linked to ogl values.

Message 5 of 7
Slava_91
in reply to: rezo856

@Lee Griggs Hi! it is possible in the moment, to see arnold textures in viewport like in maya?

Message 6 of 7
Anonymous
in reply to: rezo856

Message 7 of 7
Slava_91
in reply to: Anonymous

Thanks Rachid

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