Hi Guys,
I want to replicate the effect of the light shown here, highlighted. It's the orange buttons, they have that nice brighter spot in the centre. I managed to make the effect with the other bottons, the central light becoming darker towards the corners, using a ramp attached to the emitter weight. But when I do the same with the orange they just go black, muddy, dull etc. Not what I hoped. i'm guessing it's because of the form, the geometry and the depth of the button right?
That sounds like it should work. Could it be the lighting? Can you share your results? Maybe a mixture of diffuse, emission and rough specular could also work?
Hi @Lee Griggs thanks for your response, I'll run a quick render at lunchtime and post it on here. It could well be a mixture of a few factors. I have to second-guess a lot of results as I'm on a Macbook so I don't have the luxury of being able to use a brute force technique of discovering what works. As I mentioned though, I did get the gist of the flatter lights pretty easily by adding a ramp set to U coords' to give it that falloff I was after.
This might sound dumb but you can try a spot light or a light with a focus (default Maya lights).
Cheers,
Om
Oh I'm sorry I didn't see it was for c4d. Focus lights should work in c4d also.