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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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MaterialX and ASS

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daniel_j8FSTF
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MaterialX and ASS

I followed the "working with MaterialX" tutorial in the docs using Alembic files, wondering now if its also possible to connect the materialX operator with ASS standIns at all? Since theres no full path to the geo visible in the file contents section of the standin can I connect the materialX to the correct shapes?

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