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shadow groups on GPU?

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Message 1 of 4
aaronfross
208 Views, 3 Replies

shadow groups on GPU?

Hi,

Shadow groups don't seem to be working when rendering on the GPU in 3ds Max. Is this a bug, or is it just not implemented yet?

Thanks,

Aaron

3 REPLIES 3
Message 2 of 4
Stephen.Blair
in reply to: aaronfross

Shadow groups (and light groups and trace sets) are not supported yet on GPU



// Stephen Blair
// Arnold Renderer Support
Message 3 of 4
aaronfross
in reply to: aaronfross

Thanks... it looks like light filters are not supported yet either, is that accurate?

Message 4 of 4
Stephen.Blair
in reply to: aaronfross

That's right, light filters aren't supported yet either: https://docs.arnoldrenderer.com/x/fIssBQ



// Stephen Blair
// Arnold Renderer Support

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