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Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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adaptive sample, AA_inv_density

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Message 1 of 3
Anonymous
1330 Views, 2 Replies

adaptive sample, AA_inv_density

I try to use Adaptive Sampling. I'd like to check AA_inv_density AOV, but it's completely dark. AA is on, Camera AA is 2 Max AA is 5, treshold is 0.01, but apparently nothing happens

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Message 2 of 3
madsd
in reply to: Anonymous

Not a Maya guy, but a quick shot would be that the visible content sits above the EV ( exposure ) level that you currently look at.
It SHOULD start out as white actually and then dim down as passes progress.

Message 3 of 3
Stephen.Blair
in reply to: Anonymous

In the current MtoA, that aov uses the heatmap filter, so you should see something right away.

If it's using a different filter, you'll probably need to adjust the exposure to see the different sampling densities



// Stephen Blair
// Arnold Renderer Support

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