Community
Hey Guys, I am having trouble rendering a vdb explosion from houdini in Maya. This vdb file has all the fields required, density, heat and temperature but I am failing how to make them render correctly with blackbodies, levels etc. Could somebody provide a working maya scene for dissection?
I see that the density grid works fine:
However, the temperature and heat grids look wrong:
I tested it with a different volume which renders fine:
How are you exporting the grids? Do you have a Houdini file that you can share?