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can I use the skydome hdri as reflection map for my scene but disable all light contributions from it? if no, how could I set up and hdri reflection map in the scene that doesnt contribute to lighting?

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Message 1 of 3
patricktraile
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can I use the skydome hdri as reflection map for my scene but disable all light contributions from it? if no, how could I set up and hdri reflection map in the scene that doesnt contribute to lighting?

 
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2 REPLIES 2
Message 2 of 3
xebajac
in reply to: patricktraile

Use the ray switch shader.

Message 3 of 3
lee_griggs
in reply to: patricktraile

Reduce Visibility to 0 except Specular.

Lee Griggs
Arnold rendering specialist
AUTODESK

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