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atmosphere pass C4DtoA R16

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Message 1 of 2
rikWUVT4
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atmosphere pass C4DtoA R16

I'm rendering a scene with an atmosphere volume.
Normally this result should be seperated in the volume pass but at the moment I only receive some info in the volume opacity pass and all the other volume passes are black...

Is this a bug ? because i cant image it's impossible to have a seperate atmosphere pass....

At the moment I fix it by creating a second render pass and only using volume rays but I'm hoping for a solution where it's just in the volume pass.

I'm using cinema4D R16 and arnold core 2.1.0.1

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Message 2 of 2

It's a limitation at the moment. The atmosphere volume does not contribute to the volume AOVs at the moment. A possible workaround is to use a scaled Arnold Volume object in box mode, instead of the atmosphere volume.

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