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Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
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Tree Needles Opacity Glitching

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Message 1 of 3
tim3KGMF
243 Views, 2 Replies

Tree Needles Opacity Glitching

MtoA 3.2.0.2

Arnold Core 5.3.0.1

Maya 2019.1

Hey everyone,

I'm rendering a Spruce tree and I'm getting a weird glitch in the texture render. I haven't had this issue before and I've tried everything I can think of. I'm using the AI Standard shader, all the needle planes have Opaque turned off. When I solo the planes I think are problematic, the render comes out better but still has glitches (black squares).

Any help would be much appreciated!

Tim

4138-ai-needles-solo.jpg

4139-ai-needles-all-visible.jpg

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2 REPLIES 2
Message 2 of 3
thiago.ize
in reply to: tim3KGMF

Try increasing your auto_transparency_depth.

Message 3 of 3
tim3KGMF
in reply to: thiago.ize

It worked! Thank you!

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