MtoA 3.2.0.2
Arnold Core 5.3.0.1
Maya 2019.1
Hey everyone,
I'm rendering a Spruce tree and I'm getting a weird glitch in the texture render. I haven't had this issue before and I've tried everything I can think of. I'm using the AI Standard shader, all the needle planes have Opaque turned off. When I solo the planes I think are problematic, the render comes out better but still has glitches (black squares).
Any help would be much appreciated!
Tim