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Hi,
I'm trying out MAXtoA and I have scene with a Shadow Matte applied to a surface.
The problem is that, it is visible as black in my reflective object.
I don't have this problem in MtoA.
Solved! Go to Solution.
Solved by lee_griggs. Go to Solution.
Is your Specular Ray Depth above 0? I get black when mine is 0:
Increasing Specular Ray Depth fixes it:
Use the Map To Material "adapter".