Community
Arnold for 3ds Max
Rendering with Arnold in 3ds Max using the MaxtoA plug-in.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

How to view shader tree ramps imported in standins ?

0 REPLIES 0
Reply
Message 1 of 1
Anonymous
166 Views, 0 Replies

How to view shader tree ramps imported in standins ?

Hello,

I have a custom shader network imported as a standin, and I can see all the operators I want to change, but punching in numbers (attributeby attribute) seems a bit old-hat, is there a way to either view the operators as the original ramp node or perhaps tweak values with a ramp in the current scene that is driven by the operators of the stand in shader and somehow feed that back into the shader?

I can see there is custom assignment node attribute, can I do something with that?

Labels (4)
0 REPLIES 0

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report